In the first games of the tennis match back on the pre-match favourite if its price has increased significantly; then green up in the second set.
This example shows how to use information about yellow/red cards, corners and match half in your triggers.
My plan was to play with backing on Over 1.5 goals in a football match with a nil score. With a profit accumulator and a loss recovery, my balance went up and down over these 9 days of testing. Try the triggers yourself in the downloadable setup file.
The main expectation behind this is that the prices of tennis players may change dramatically between the games, so there is often a chance that the favourite loses its position and the underdog comes forward as the new favourite (and thus his/her price drops). They sometimes swap places several times during the match.
The trigger backs on the current server at the start of each game in a Tennis match, then trades it out at the end of the game if it has won. In case of a service break, the trigger increases the bet to try and recoup the loss in the next game.
Back on Over 0.5 goals in football at three different moments during the first half: get the best odds while the score is still 0 - 0. A loss recovery plan included.
Back on Under x.5 & y.0 goals in a Goal Lines (Asian Over/Under) market, recovering your losses with each next stake as the score keeps growing.
Back the most probable winner(s) of a UK or Irish horse race towards the end of the race (in-play).
Wait till both players have equal odds, then back on the one whose odds improved and lay against his/her opponent. Green up to win profit as the trend continues.
Lay on the chosen horse, then immediately after that Back to green up at the price of the horse that is the next favourite to the one you laid on.
We have gathered statistics on the duration of various races based on their distances. We offer you a trigger that acts at a certain time before the end of the race.
The idea is to lay a horse with initially low chances to win as soon as it pulls ahead after the race started (this also applies to any other type of sport where markets turn In-Play).
If one of the teams in a game has won in the half time, then back on the other team in "Match Odds".
Back the favourite at 20 sec after the off, to a profit of £10, but only if its price is above 2.0 and the second favourite's price is no less than 10 ticks above the favourite's price. If the bet won then stop all betting, otherwise bet to produce £10 + the previous bet size in the next market, on the same conditions.
Lay on the favourite if it is priced between 2.0 and 4.0, it's been at least 30 sec since the beginning of the race, and the second favourite's odds are no more than 6 ticks away from the favourite. Bet only if there are at least 10 runners in the race.
An interesting trigger to try, preferably in test mode. The trigger will back the favourite. If the favourite changes it will back the new favourite, and continue to do this until the end.
At 30 seconds after the event goes in-play determine the favorite, but do not take any action at that moment. Once the determined favorite has reached a value of 1.2, back it at a price of 1.15. If the favorite doesn't reach that value skip the event.
When the market turns in-play lay on all selections whose price jumped from less than 3 to higher than 6 within one refresh (potential losers).
Lay 5 EUR at the current lay price plus 5 ticks on the selection in-play if it meets the following conditions: its lay price first dropped to 1.9 or below, and eventually grew up to 3.0 or higher. Recoup the losses if the bet loses till it wins.
Bet in markets without a clear favourite (the favourite's price before the off should be >= 2.0). When the market turns in-play, lay on the second favourite, if it is priced between 1.7 and 2.5.
When In-Play, lay on a selections whose price falls to (or below) 1.1. Green up if it jumps up to 1.25 or higher.
Didn't find any useful? Look at the triggers made for our clients:
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